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TOY
STORY 2
They’re
back!
The
trendsetting Toy Story from Disney and Pixar went on to become a blockbuster,
and now its sequel, which has grossed $244 internationally after
25 weeks, hits the Mumbai screens...
Computer animation has come a long way in the few years since Toy
Story made motion picture history, as the first feature-length undertaking
of its kind. With Toy
MUSIC
IN THE FILM
After two great collaborations on Toy Story and A Bugs Life,
acclaimed composer/songwriter Randy Newman once again joins creative
forces with John Lasseter on Toy Story 2. The film boasts of a beautiful
ballad When she loved me, which accompanies a poignant story montage
giving insights into Jessie, the cowgirls life. Sarah McLachlan,
whos sung the number, says, As I listened to it, I started
to cry. |
Story
2, the sequel to the 1995 blockbuster, history has repeated itself as
far as technique and success is concerned. The film bagged the Golden
Globe award for the Best Motion Picture (Musical or Comedy) this year,
besides being among the highest earners at the b.o.
RETURN
OF BUZZ LIGHTYEAR AND WOODY
Creating a sequel to one of the most successful and loved animated
films of all time was a daunting task, but for John Lasseter and the
creative team, the challenge was well worth it. It gave them a chance
to work with established characters they knew, as well as to create
a cast of fresh new characters that would complement and add to the
story possibilities. Lasseter hatched the idea for Toy Story 2 one
day over lunch, with his colleague Pete Docter. Says Lassetter, We
felt that there were so many more ideas and stories with these toys
being alive that we hadnt dealt with. One of those was the notion
of a toy being outgrown by its child. If youre lost, you can
be found and everything will be okay. If youre broken, you can
be fixed. But for a toy, being outgrown is the worst thing that can
happen.
One of the things were really proud of on this film,
notes co-director Lee Unkrich, is the amount of heart that it
has. Toy Story 2 is as action-packed as the first film, and has as
many jokes. But at the same time, theres a richness to the characters
that was only hinted at in the first film. Weve gone even further
with this one and spent a lot of time plumbing the depths of a toys
psyche. The film taps into a lot of themes and a lot of primal human
emotions like being afraid of growing up and getting older, being
afraid of your kids moving away from home, etc. These feelings are
really universal and people of all different ages can relate to them.
With her extreme moods and wild gymnastic antics, Jessie the cowgirl,
a new addition, was an instant favourite with the artists. A
lot of the animators really wanted to work on scenes with Jessie because
shes so vivid and such an incredible character to animate,
informs Lasseter, She has big emotional swings. When shes
excited, shes extremely excited. When she is low, your heart
goes out to her its so heart-wrenching. Al McWhiggin,
the villian, was tough to animate because since he moves slow, and
the animators had to slow down their mindset to work on him. |
In the sequel, the toy gang from Andys room gets together once again.
So you have Buzz Lightyear, Woody and a colourful cast of toys, being
joined by a delightful group of new characters for an action-filled comedy-adventure.
Taking the art of computer animation a step further, the film utilises
state-of-the-art technology to work its story-telling magic and create
a world of infinite possibilities. Toy Story 2 picks up as Andy heads
off to Cowboy Camp, leaving his toys to their own devices. Things take
a dramatic turn when an obsessive toy collector named Al McWhiggin (owner
of Als Toy Barn) kidnaps Woody. At Als apartment, Woody discovers
that he is a highly valued collectible from a 1950s TV show called
Woodys Roundup, and he meets the other prized toys from
that show - Jessie, the cowgirl, Bullseye, the horse, and Stinky Pete
the Prospector. Back at the scene of the crime, Buzz Lightyear and the
other toys from Andys room like Mr. Potato Head, Slinky Dog, Rex
and Hamm spring into action to rescue their pal from winding up as a museum
piece. The toys get into one predicament after another, in their daring
race to get Woody home before Andy returns.
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INNOVATIVE
TECHNIQUES 
Among
the most impressive technological and artistic advancements on display
in Toy Story 2 is the way that the human characters are designed
and animated. A special team of experts was assembled to work on
the humans, viz. Al McWhiggin, the Cleaner, Andy and his mom, as
well as a host of other human “extras.” Advancements in the epiction
of skin and hair helped to make the characters seem real, although
the art direction and style of the film still opted for a more caricatured
version of reality. Mitch Prater, the lead technical director in
charge of creating the human skin shader, wrote 750 lines of computer
code over a two-month period (and used another 7,000 lines of code)
to define the surface. Altogether, the painting team created 10,000
images (to define skin characteristics), totalling more than 17
gigabytes of data. Another innovation on Toy Story 2 is the cinematography.
The filmmakers wanted to use camera-motion and depth of field to
tell their story, and as a result the camera is moving much more
than in previous Disney/Pixar films. Director of photography Sharon
Calahan found ways to achieve the kind of live-action filmmaking
techniques to make the film visually striking. A lot of soft focus
was used behind characters or in foreground objects to give depth
to the shots. In the original Toy Story pretty much everything in
the film is sharp in the foreground and background. While that makes
the images really pop and look great, it has a kind of computer
graphics feel to it. The great use of depth of field gives everything
a more vividly realistic, photographic look.
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Toy Story 2 is the third directorial venture for Pixars acclaimed
resident filmmaker John Lasseter. He received a Special Achievement Academy
Award in 1996 for the first Toy Story, and went on to garner additional
kudos last year for his second feature, A Bugs Life. Lasseter has
earned a reputation as one of the best story-tellers of his generation
and continues to be one of the leading pioneers in computer animation.
The original Toy Story became an international sensation, grossing $360
million at the worldwide box-office, and selling more than 22 million
videocassettes in the U.S. alone. It also became the first animated feature
ever to be nominated in the Best Screenplay written directly for the screen
category. Among its other distinctions, Toy Story currently ranks as the
third highest-grossing animated film of all time (behind The Lion King
and Aladdin).
SEEKING
NEW AVENUES
More than 250 artists, animators and technicians were involved in
this production, including 90 technical directors and nearly 60 animators.
Whereas the main action for the original Toy Story took place in Andys
room, Sids house, Pizza Planet and a few exteriors, the sequel
is a more ambitious cinematic adventure, which takes its principal
characters well beyond the secure confines of Andys room. Among
the dangerous and uncharted territories the toys venture into are
Als Toy Barn (stocked with shelves and shelves of toys); his
Art Deco apartment; the busy streets of Downtown; the mechanical inner-workings
of an elevator shaft; and the labyrinthine interior of airport cargo
handling area. In the films opening sequence, the audience even
gets a glimpse at Buzz Lightyears intergalactic travels. This
wide assortment of sets and locations provided production designers
with many challenges. With their team of artists and set-dressers,
18 different sets were created along with more than 1200 model packets
to define the various objects in the film. |
Citing the reason for a sequel, Thomas Schumacher, president of Walt Disney
Feature Animation, observes, Toy Story 2 gives us a chance to re-visit
characters that we know and love. Its a very entertaining story
but its also a very profound movie. The story has a beautiful message
about seizing the day and taking control of your life.
Schumacher adds that in making a
sequel
they were able to concentrate on the story since the main characters and
the world already existed. Says he, We wanted to build upon the
foundation and create a
THE
VOICE OF THE TOYS 
Tom Hanks, Tim Allen and all the other voice talents from the first
film reprise their original roles to bring alive the toys. Opines
Lasseter, “The most important thing we look for in casting our films
is great actors. We don’t ask them to put on voices. We want them
to be themselves. As I direct the actors, what I look for is believability,
a natural performance. Since these films take years to make, we have
the opportunity to adjust the personality and the design of the character
to fit with the voice. The voice and the animation have to work together.
Like Joan Cusack’s voice for Jessie provided something real and dimensional
to work with. She made the character very appealing.” |
new adventure that would be equal to the first. For me, its the
story that holds the audience, not the technology and not the look of
the film.
Compiled By Salma Khatib
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