SQUEAKY
CLEAN DIGITAL EFFECTS
Mousehunt
is a darkly hilarious romp featuring two bumbling brothers and one delightfully
destructive mouse. It was written by Adam Rifkin and directed by Gore Verbinski
and is the first family movie to come from Steven Spielbergs DreamWorks.The
movie stars Nathan Lane and Lee Evans as a pair of Laurel and Hardyesque
brothers who are doing battle with a mouse for possession of a house they
have inherited from their father, the founder of a string factory. Nathan
Lane is excellent, as always and Lee Evans is wonderful, and there is a great
cameo by Christopher Walken as an exterminator.
But the
real star of the show is the mouse, created by Mary Lynn Machado, the CG
Supervisor on this movie for Rhythm & Hues, which provided the computer
animation and effects for the film. They are one of the oldest and most respected
studios in a very young business. For eleven years they have extended the
limits of visual imagery that can be created on a computer. Their greatest
strength has been their ability to create digital characters that seem truly
alive.
Rhythm and
Hues are perhaps best known in India for their Coca Cola commercial with
the polar bears and the baby seal. They also did a commercial for Xerox that
got a lot of air during the Winter Olympics that involved storybook characters
who come to life.
For Mousehunt,
Rhythm & Hues created many of the scenes with the mouse and also a lot
of the shots involving the cat, Catzilla, that is brought in to deal with
the mouse problem. Rhythm and Hues also provided some FX shots; snow, smoke,
and so on. Their primary responsibility, though, were the CG shots of the
mouse.
The integration
of the CG shots and animatronics with the live mouse is so good that it is
very hard to tell when the mouse is real and when he is digital. Mary Lynn
acknowledges that that was the biggest challenge in a project like this.
While most of the mouse scenes utilised a real mouse, of those that did not
involve a real mouse, more were CG than animatronic, overall less than 15%.
That 15%, though, involved the shots that one could not get any other way,
so they were very important. For example there is a scene behind the baseboards,
when the mouse is nearly skewered by a large nail. The shot where the first
nail comes exploding through the wall and nearly hits the mouse, is totally
CG. Subsequent shots, where the mouse is trapped and surrounded by the nails
were done with an animatronic puppet. While the CG mouse was added at certain
points along with elements like dust and the nails, at other times a real
mouse was used.
The hardware
used by Rhythm and Hues was exclusively Silicon Graphics machines while the
modeling, animating and rendering was all performed with proprietary software
that was designed in-house by a huge staff of programmers. Inferno was the
only off-the-shelf software utilised at the very end when everything was
finally being put together.
In total,
35 CG shots were created for the film. It took a year and a half to complete
all of the shots, which included six months of R&D work on the mouse,
figuring out how to make it look just right.
Matching
the CG mouse to the live mouse was the biggest challenge, with the effects
specialists having to find ways to match their animation to the movements
of real mice. There is also a lot of secondary animation that one doesnt
notice at first glance, that has to be just right things like whiskers
and ears. The lighting on the CG mouse had to be adjusted to match that of
the scenes where he would be integrated.
Rhythm and
Hues developed some new processes specifically for this movie, mainly for
modelling and manipulating the density and position of the fur. A new lighting
algorithm was also developed.
One of the
most effective and realistic CG shots in the film is when Christopher Walken,
who portrays the exterminator, Caesar, is sprawled in front of his truck.
The mouse crawls down a rope, walks across Mr. Walkens face and deposits
a little token of affection on him.
In total,
there were about a hundred people who worked on the film for Rhythm and Hues,
with a core team of 15 or 20.
Mousehunt
releases in India on April 10. |