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Screen - The Business of entertainment
 

Pixar bets it can boost output to one movie feature a year
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CaliforniaIts chief executive mastered it. Now Pixar Animation Studios is giving multitasking a try. The studio, which pioneered computer-animated movies with "Toy Story," used to make just one film at a time. But today Pixar has four major movies and one short film at various stages of production. First up will be "Monsters, Inc," a movie about bedtime monsters slated for November release. Next: an underwater-adventure feature, "Finding Nemo," that will make its debut in mid-2003. Pixar's top storytellers,n Mr John Lasseter and Mr Brad Bird, are also working on two films that Pixar hasn't yet announced.

All this productivity will soon allow Pixar to reach a major goal: making one movie a year. That's been a priority of the studio's CEO, Mr Steve Jobs, who handles the business side of Pixar in addition to his duties as chief executive of Apple Computer Inc. Although Pixar's three feature films have all been box-office and critical successes, the studio has suffered from a sporadic revenue stream because of its spotty release schedule. ("Toy Story" came out in 1995, "A Bug's Life" in 1998 and "Toy Story 2" in 1999, with some lean revenue months in between.) For most Hollywood studios, trying to maintain a full pipeline is a given. But a faster production pace could give Pixar some Hollywood-style headaches. "If a studio only produces one film every few years, it doesn't expose itself much to the potential for a bomb," says Mr Paul Dergarabedian, president of Exhibitor Relations Co, a Los Angeles box-office tracking company.

"The more movies you have, the greater the chance you'll falter once in awhile." AddsMs Sasa Zorovic, an analyst at Robertson Stephens in San Francisco, "Things like creativity don't necessarily scale up."

Mr Jobs insists that Pixar's "priority is still to make films that are really great" and that he's well aware of the dangers of growth for a studio whose successes came out of a lean structure that wagered everything on each film. But he concedes that "not every one of our films will succeed."Nonetheless, Pixar is charging ahead. Over the past two years, it has increased its head count to 550 people from 400. It has added new divisions, including one to help with the development of new movies and one to oversee movie development shot by shot. It has also ramped up its technology, boosting its computer-processing power several hundredfold from what it was for "Toy Story."

In November, Pixar moved into new headquarters nearer San Francisco. The space was designed to encourage collaboration, with a huge central atrium housing everything from the cafeteria to the bathrooms. Pixar had previously been scattered in four buildings in an industrial area about 10 miles away in Point Richmond. "It was a mess," says Mr Jobs, who adds that he spends at least a day a week at the new Pixar campus.

On a recent Tuesday, Pixar's new headquarters was buzzing. In rooms at the back of the gleaming bricks-and-glass building, more than a dozen new employees were taking a sculpture class to nurture their artistic side. Downstairs, in a spacious cafeteria anchored by wood-burning ovens, small groups munched on freshly baked pizzas and discussed their latest projects.

One of these projects is "Monsters, Inc," a film nearing the end of production. The movie is about some bedtime monsters who scare children because they need the kids' screams to survive. Actors Mr Billy Crystal and Mr John Goodman supply the voices of two of the monsters, whose world is thrown off balance when one brings a real child into Monsters, Inc headquarters.

Another project is "Finding Nemo," which is being led by home-grown director Mr Andrew Stanton. The movie, which began production late last year, centres on a timid father clownfish's search for his son, who was stolen away from their home.

Mr Jobs says the studio's growth has been "careful." In 1997, he cut a deal with Walt Disney Co that gave Pixar film distribution and marketing for five movies. That helped free up the creative staff. The studio is also changing the way it nurtures film ideas. In the past, says Mr Ed Catmull, Pixar's president and chief technical officer, because the entire company was at work producing one film, no one had time to develop ideas for new projects.In 1998, Mr Catmull volunteered to create a separate eight-person development team. "Once more ideas are percolating, we have more options to choose from so no one artist is feeling the weight of the world on their shoulders," says Ms Sarah McArthur, Pixar's vice-president of production.

Pixar also formalised its training programme, dubbed Pixar University. Many graduates put their new skills to use on Pixar's short film, "For the Birds," which was completed last year. Now, they have been scattered across the teams working on "Monsters, Inc" and "Finding Nemo."

The company also began mentoring programmes and hired a mix of younger employees. At the same time, it brought on more experienced technical and creative workers - for instance, Mr Bird, who directed the critically acclaimed but commercially unsuccessful film "The Iron Giant." Mr Bird is now developing a movie that may be released after "Finding Nemo."

 

 

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