films

Editorial

ONLINE ENTERTAINMENT
Care to step aboard?


Digital entertainment. That’s the new buzzword doing the rounds of Hollywood’s studios right now. Already, the traditional movie majors have begun to lose their senior level talents to promising start-ups. And several filmmakers, Oliver Stone, Jerry Bruckheimer, Kevin Wendle and Brad Grey among them, have ventured out into producing live action and animation for the Internet, themselves.

But what of the movies? What’s going to happen to the big screen Hollywood fare as we’ve known it for years? That’s Hollywood’s staple, and will remain thus. No threat there. At any rate, not at the moment. Those in showbiz may have been wary of the Internet for years, but the more enterprising among them have sensed there’s a goldmine waiting to be struck in digital entertainment.

In the past six months alone, people have begun to realise that the Web finally has both the technology and the audience for interesting digital fare. Producers like Wendle say that before the awareness spread, they used to be way-laid on the streets and restaurants by people with movie scripts. Now, they’re being accosted by people with business plans for start-ups.

Predictably, Los Angeles is the hub of the new software industry. All in a matter of months, more than a 100 new digital entertainment companies have mushroomed in the city, making it the online entertainment capital of the world.

Start-ups have the investment capital to hire top talent. Another measure of the industry’s growth is the infusion of venture capital. Why, in the last 12 months alone, so much of it has flooded the city that start-ups actually have more than they need, and can pick and choose.

And what do the start-ups offer? Film, for instance, offers users the choice of over 800 movie titles (and the catalog is growing) which they can watch at leisure; firstlook.com enables them to listen to brand new music from the major artistes; Tonos, a site founded by Grammy-winner, Kenny Edmonds, offers aspiring musicians the chance to ask the leading musicians about their creative process; these are just three of the 100-odd start-ups now on offer on-line. And what’s more, about 1200 new business plans are being offered for fresh web-casting start-ups.

WHAT IT TAKES
The good news for India is, the chief requirements for smart digital entertainment are creativity, computer skills and ideas, all of which we have in abundance. Thanks to the venture capitalists, we now even have the money to get the start-ups up and functional.

Already, several Indian players have begun to sense the opportunity in online entertainment and web-casting and have already initiated the spadework. There are, for instance, several companies like GV Films in the South, that are acquiring the internet rights to movies. Having started early, they’ve even been able to get the rights to most movies for a song. They can’t any more, because the producers have been quick to realise there’s a great deal of money to be had in selling the internet rights, and aren’t willing to part with them cheap.

The global movie majors have already begun recognising India as a good location for the production of animation films and the like. It won’t be long before we win their eye with online entertainment, too.
However, we need to win their eye first. Last year, the total global market for multimedia work for films and other visuals was pegged at US $ 16 billion (Rs 70,000 crore). But animation contracted out of Asia was worth only Rs 2,150 crore, a figure expected to increase tenfold in three years. And India’s market share was even less — about 10 per cent of the Asian output.

We don’t need the Hollywood majors to tell us we have the recognised skills and software potential. In view of India’s strong technical human capital foundation and growing reputation, we need to prove we’re game for the challenges of online entertainment, as well.

PentaMedia, Crest and Unilazer, care to step aboard?

Shaju George Alex

ADAPTING at the speed of thought!

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