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Television - Telly Watch

Screen - The Business of entertainment
 

Global animation industry pegged at $70 bn by 2005

The global digital animation industry is estimated to grow to a whopping $70 billion by 2005 from the current size of $25 billion, according to speakers at the EGO 2001 meet which began here on Thursday. This is the first time that anybody hazard to put a number to the size of global animation market.
However, speakers were cautious in qualifying their growth figures with ifs and buts blaming the nebulous state of the industry worldwide. The speakers are also of the view that the North America’s predominance in the industry has been fast declining with content producers increasingly resorting to offshore development.

They said, Asia-Pacific countries have been emerging as the favourite destination for offshore content development with the major studios outsourcing their work to the companies in these countries. However, the high-end of the production line still remains in north America, they said.
They said, though there is a rapid growth in 2D animation movies, the real value and skill lies in the development of the 3D animation contents.

They said India, which is the second largest producer of entertainment content, has a tremendous potential to emerge as a world leader in digital content development. However, what the country lacks is experience, which could be made good from the expertise of the professionals from the West.

Earlier EGO 2001, the second annual congregation of entertainment and graphic fraternity around the globe, was inaugurated by the south Indian film star Kamal Haasan lighting the traditional lamp. An assortment of professionals from across the globe representing various fields of entertainment are participating in the annual meet.

In his address, V Chandrasekaran, chairman and CEO of the Pentamedia Graphics, one of the official sponsors of the conference, said the entertainment industry has been witnessing a ‘digital revolution’, which has changed the way the design, development, distribution and delivery of the content is done. He said, those who fail to see the writing of the wall would be left behind.



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